About me

I’m Ömer Faruk Okur. I make games, design gameplay spaces, and work in game QA. Level design is my focus, and I’m interested in both how games are made and how they feel to play.

At Crytek, I spent two and a half years testing Hunt: Showdown 1896. Before that, I worked in level design, building gameplay spaces and supporting iteration. My own projects give me room to explore gameplay, development, and storytelling.

Ömer at Gamescom 2026, at the Level Infinite stand
Gamescom 2026 · Level Infinite stand

Experience

Apr 2024 — Sep 2026
Crytek

QA Tester

Tested Hunt: Showdown 1896 on PC, PlayStation, and Xbox. Worked across gameplay, UI, backend, and level-related testing, with a later focus on UI QA and multi-platform validation.

Jan 2024 — Mar 2024
Any Games

Level Designer

Designed levels from paper layouts through in-engine implementation. Created documentation and gameplay flow plans, and supported playtesting and iteration.

Oct 2022 — Sep 2023
Triant Games

Level Designer

Prepared level documentation and 2D layouts, implemented gameplay spaces, explored procedural level design, and owned the lighting setup.

Mar 2023 — Jun 2023
Imaginite Studios

Product Specialist — Intern

Analyzed competitor games and design patterns, proposed gameplay ideas, and supported communication across production disciplines.

Oct 2022 — Dec 2022
Cultic Games

QA Tester

Tested gameplay features, documented issues, and supported playtesting.

Oct 2021 — Feb 2023
Bahçeşehir University

Student Assistant

Supported student–faculty communication and helped coordinate Digital Game Design events.

Aug 2021 — Oct 2021
Tiramisu Studios

Game Designer — Intern

Designed and documented mobile game modes, and conducted QA and player experience analysis.

Skills & tools

Design & development

Level design · Game design documentation · Player experience analysis · Unreal Engine · Unity · Miro · Figma

QA & technical

Functional, regression, and exploratory testing · Cross-platform validation · Bug investigation · UI/UX testing · Test case design · Jira · SQL

Education

Bahçeşehir University

BA, Digital Game Design
2018–2023 · GPA 3.41 / 4.00

Minor, Screenwriting in Cinema & TV
GPA 3.89 / 4.00

Additional learning: Writing for Games · Intermediate SQL (DataCamp)

Let’s talk.

About games, work, or something you’ve seen here.

omerfaruk@okur.net